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Showing posts from December, 2024

Introducing Magnetroid: A Puzzle Adventure Game Concept

  Hey everyone! I’m excited to share an update on a game concept I’ve been working on. The game is called Magnetroid , and while it’s still in its early conceptual stages, I’m thrilled to give you a sneak peek into what I’ve been working on. The Journey So Far: The Pitch and Feedback A week ago, I had the chance to pitch this concept to my mentor during a presentation for my G2M course . I was given two minutes to present my game pitch. It was an exciting but nerve-wracking experience! I walked through my idea with a mockup screen showcasing the concept, mainly focusing on the central mechanic: magnetic gameplay . After the pitch, my game design mentor, Rahul Sehgal, asked me a bunch of insightful questions about the gameplay based on the mockup. I did my best to answer, but honestly, I found myself saying, "Yeah, it could be that. Or that. Or even that. I still haven’t decided on it yet." I was certain about the magnetic mechanics, but I hadn’t fully fleshed out the detai...